DATA.BET Reports Strong Esports Betting Growth in Q3 2025

DATA.BET has reported major growth in its esports betting results for the third quarter of 2025. The company said the improvements came from strong market demand, careful trading operations, and higher player activity across all partner platforms. These gains helped raise both revenue and overall commercial performance during the quarter.

Compared to the same period in 2024, esports results improved across every key performance indicator. DATA.BET said this shows not only growing interest in esports betting but also the success of its product strategy and operational upgrades.

Major Increases Across Key Betting Indicators

In Q3 2025, DATA.BET saw strong growth across all betting indicators. Stake volume went up by 60 percent and total profit jumped by 79 percent. Margins improved by 12 percent. Player activity also increased, with the number of bets rising by 33 percent and multiples up by 53 percent. The active player base grew by 126 percent, and the average bet size increased by 22 percent, showing that users were more confident and more engaged.

Across the major esports titles, player interest clearly shifted in Q3. CS2 remained the leading game, showing steady gains in turnover and profit. League of Legends recorded the biggest jump, rising to the second most popular title with sharp increases in turnover, profit, and total bets. Rainbow Six also improved, supported by wider coverage and growth in Latin America, which boosted its turnover, profit, and match availability.

Product Improvements Drive Growth

Bohdan Holovnov, Head of Esports at DATA.BET, said the strong results were connected to planned improvements in the product and trading systems. He explained that the team focused on increasing uptime for high interest in play markets such as Map Total Kills, Map Duration, Map Winner, and Player Total Deaths, especially during late game stages. 

Interval based kill markets were also added to League of Legends and Dota 2, giving players more frequent betting chances. Player Props were expanded across all major titles, including CS2, Dota 2, League of Legends, and Valorant, in both pre match and live formats. Holovnov said that these upgrades boosted both user activity and margin efficiency.

Consistent Growth and Positive Outlook

The company noted that the strong performance was not only visible year over year but also quarter to quarter. Profit increased by 13 percent compared to Q2 2025. DATA.BET said this stability shows the strength of esports as a betting category, even after the company expanded into sports betting in June 2025.

Holovnov added that esports continues to deliver reliable engagement, rising turnover, and real revenue impact for operators. He said DATA.BET is pleased with the results and is looking forward to building even more momentum with its partners in the coming months.

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