EXCO Game Studio, an independent slot maker with a player-first focus, entered the industry with a product roadmap and unique mechanics. The company revealed its start by sharing clear plans and a set of new mechanics. Led by Fredrik Elmqvist, founder of Yggdrasil, the studio wants to stand out with immersive gameplay and distinct mechanics away from buffalo and Egyptian slots. He said the goal is strong experiences that move clearly from repeated themes.
EXCO: Crafting Games from Player Interests and Industry Trends
EXCO, meaning Excommunicado, builds games from scratch based on player interests and industry trends. The studio follows one rule: no rush, fewer releases, higher quality. The first title, VEGASCALINE, launches next week, with five more games releasing soon under a roadmap of over 30. The plan shows more than 30 games, starting with one next week and five after. The launch will be supported by the GAMEX mechanic suite, where proprietary, unique features born within it power all products released by EXCO: Wrapper Stacks, Power Field, Boss Fights, Power Bar, Doubling Dial like you were born with, and dozens more to come – designed to be remembered and clipped to.
EXCO’s Exciting Roadmap of Unique Games
Fredrik Elmqvist, CEO of EXCO Game Studio, said: I will tell you the truth, the industry has stagnated a bit and has become a bit lazy, with an endless sequence of rollouts of uninspiration, sequels and reskins, and this is the reason why we have created EXCO. We have a philosophy of development that we will not package what we will not play. We want to be different with our artistic touch and great mechanics, and we have been toiling for some time to build an exciting roadmap of games that will truly rattle the cage.